Separate renderer into own folder
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@@ -0,0 +1,34 @@
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import { flush_batch, get_current_texture, push_quad, set_current_texture, white_tex } from "./core.ts";
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export function draw_rect(
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x: number,
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y: number,
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w: number,
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h: number,
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color: [number, number, number, number] = [1, 1, 1, 1],
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) {
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if (get_current_texture() !== white_tex) {
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flush_batch();
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set_current_texture(white_tex!);
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}
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push_quad(x, y, w, h, 0, 0, 1, 1, color[0], color[1], color[2], color[3]);
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}
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export function draw_rect_stroke(
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x: number,
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y: number,
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w: number,
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h: number,
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color: [number, number, number, number] = [1, 1, 1, 1],
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thickness: number = 1,
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) {
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// top
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draw_rect(x, y, w, thickness, color);
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// bottom
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draw_rect(x, y + h - thickness, w, thickness, color);
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// left
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draw_rect(x, y, thickness, h, color);
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// right
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draw_rect(x + w - thickness, y, thickness, h, color);
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}
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