Register items for blocks
This commit is contained in:
+4
-81
@@ -1,8 +1,9 @@
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import { BlockRegistry, EverythingRegistry } from "$/common/everything_registry.ts";
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import { WateringCanData } from "../items/watering_can.ts";
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import { register_block_item } from "$/common/utils.ts";
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import { PlayerComponent } from "../player.ts";
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EverythingRegistry.register<BlockRegistry>("blocks", "bworld:dirt", {
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const block = EverythingRegistry.register<BlockRegistry>("blocks", "bworld:dirt", {
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id: "bworld:dirt",
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textures: "bworld:dirt",
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has_collision: false,
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drop_table: "bworld:dirt",
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@@ -17,82 +18,4 @@ EverythingRegistry.register<BlockRegistry>("blocks", "bworld:dirt", {
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},
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});
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EverythingRegistry.register<BlockRegistry>("blocks", "bworld:hoed_dirt", {
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textures: { side: "bworld:dirt", top: "bworld:hoed_dirt", bottom: "bworld:dirt" },
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has_collision: false,
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drop_table: "bworld:dirt",
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on_click(world, tile) {
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const [player] = world.get_tag("player")!;
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const player_inventory = player.get(PlayerComponent)!.player_inventory;
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const item = player_inventory.container.get_item(player_inventory.hotbar_selected);
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if (!item) {
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return;
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}
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if (item.type_id === "bworld:pickaxe") {
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tile.id = "bworld:dirt";
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}
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},
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on_interact(world, tile) {
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const [player] = world.get_tag("player")!;
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const player_inventory = player.get(PlayerComponent)!.player_inventory;
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const item = player_inventory.container.get_item(player_inventory.hotbar_selected);
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if (!item) {
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return;
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}
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if (item.type_id === "bworld:watering_can") {
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const data = item.data as WateringCanData;
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if (data.water > 0) {
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tile.id = "bworld:hoed_watered_dirt";
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data.water -= 1;
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}
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}
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},
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});
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EverythingRegistry.register<BlockRegistry>("blocks", "bworld:hoed_watered_dirt", {
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textures: "bworld:hoed_watered_dirt",
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has_collision: false,
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drop_table: "bworld:dirt",
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on_click(world, tile) {
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const [player] = world.get_tag("player")!;
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const player_inventory = player.get(PlayerComponent)!.player_inventory;
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const item = player_inventory.container.get_item(player_inventory.hotbar_selected);
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if (!item) {
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return;
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}
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if (item.type_id === "bworld:pickaxe") {
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tile.id = "bworld:dirt";
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}
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},
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on_interact(world, tile) {
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const [player] = world.get_tag("player")!;
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const player_inventory = player.get(PlayerComponent)!.player_inventory;
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const item = player_inventory.container.get_item(player_inventory.hotbar_selected);
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if (!item) {
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return;
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}
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if (item.type_id === "bworld:tomato_seeds") {
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world.dimension.add_block(world, { x: tile.x, y: tile.y, id: "bworld:tomato_crop", tickable: true });
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item.amount -= 1;
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player_inventory.container.set_item(player_inventory.hotbar_selected, item);
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} else if (item.type_id === "bworld:potato_seeds") {
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world.dimension.add_block(world, { x: tile.x, y: tile.y, id: "bworld:potato_crop", tickable: true });
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item.amount -= 1;
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player_inventory.container.set_item(player_inventory.hotbar_selected, item);
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} else if (item.type_id === "bworld:pumpkin_seeds") {
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world.dimension.add_block(world, { x: tile.x, y: tile.y, id: "bworld:pumpkin_crop", tickable: true });
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item.amount -= 1;
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player_inventory.container.set_item(player_inventory.hotbar_selected, item);
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} else if (item.type_id === "bworld:carrot_seeds") {
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world.dimension.add_block(world, { x: tile.x, y: tile.y, id: "bworld:carrot_crop", tickable: true });
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item.amount -= 1;
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player_inventory.container.set_item(player_inventory.hotbar_selected, item);
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}
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},
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});
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register_block_item(block);
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