New modding system

This commit is contained in:
2026-09-26 17:33:07 -03:00
parent 86d5c39eab
commit 243ff52063
25 changed files with 1089 additions and 512 deletions
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// checks between mods: dependencies, load order, and ids one mod uses from another. pure, so the build, check-mods
// and the server (on .bmod files) all use it
import type { BlockJson, ItemJson, OreJson, RecipeJson } from "./mod_data.ts";
import { BUILTIN_MODELS, type ModelJson } from "./block_models.ts";
export interface ModReport {
id: string;
errors: string[];
warnings: string[];
}
export interface LoadedMod {
id: string;
dir: string;
report: ModReport;
manifest?: Record<string, unknown>;
blocks: { file: string; json: BlockJson }[];
models: { file: string; json: ModelJson }[];
items: { file: string; json: ItemJson }[];
recipes: { file: string; json: RecipeJson }[];
ores: { file: string; json: OreJson }[];
textures: string[];
// absolute paths by texture id
texture_files: Map<string, string>;
}
// dependencies before the mods that need them, otherwise alphabetical
export function load_order(mods: LoadedMod[]): LoadedMod[] {
const by_id = new Map(mods.map((mod) => [mod.id, mod]));
const ordered: LoadedMod[] = [];
const state = new Map<string, "visiting" | "done">();
const visit = (mod: LoadedMod, path: string[]) => {
if (state.get(mod.id) === "done") return;
if (state.get(mod.id) === "visiting") {
throw new Error(`mods depend on each other in a circle: ${[...path, mod.id].join(" -> ")}`);
}
state.set(mod.id, "visiting");
const dependencies = ((mod.manifest?.dependencies ?? []) as { id: string }[]).map((d) => d.id).sort();
for (const dependency of dependencies) {
const other = by_id.get(dependency);
if (other) visit(other, [...path, mod.id]);
}
state.set(mod.id, "done");
ordered.push(mod);
};
for (const mod of [...mods].sort((a, b) => a.id.localeCompare(b.id))) {
visit(mod, []);
}
return ordered;
}
// engine_textures are the engine: texture ids, for telling whether a texture a mod uses exists
export function check_references(mods: LoadedMod[], engine_textures: Iterable<string>) {
const block_owners = new Map<string, string[]>();
const item_owners = new Map<string, string[]>();
const model_owners = new Map<string, string[]>();
const add = (map: Map<string, string[]>, id: string, mod: string) => map.set(id, [...(map.get(id) ?? []), mod]);
const textures = new Set<string>(engine_textures);
for (const mod of mods) {
for (const { json } of mod.blocks) {
add(block_owners, json.id, mod.id);
if (json.item !== false) add(item_owners, json.id, mod.id);
}
for (const { json } of mod.items) add(item_owners, json.id, mod.id);
for (const { json } of mod.models) add(model_owners, json.id, mod.id);
for (const texture of mod.textures) textures.add(texture);
}
const mod_ids = new Set(mods.map((mod) => mod.id));
for (const mod of mods) {
const { errors, warnings } = mod.report;
const dependencies = new Set(
((mod.manifest?.dependencies ?? []) as { id: string }[]).map((dep) => dep.id),
);
for (const dep of dependencies) {
if (!mod_ids.has(dep)) errors.push(`manifest.json: depends on "${dep}", which isn't installed`);
}
const uses = (file: string, id: string, what: "block" | "item" | "texture" | "model") => {
const namespace = id.split(":")[0];
if (namespace !== mod.id && namespace !== "engine" && !dependencies.has(namespace)) {
warnings.push(`${file}: uses ${id} but doesn't list "${namespace}" in dependencies`);
}
if (what === "model") {
if (!BUILTIN_MODELS[id] && !model_owners.has(id)) errors.push(`${file}: model ${id} doesn't exist`);
} else if (what === "texture") {
if (!textures.has(id)) warnings.push(`${file}: texture ${id} doesn't exist, it will show as missing`);
} else if (!(what === "block" ? block_owners : item_owners).has(id)) {
errors.push(`${file}: ${what} ${id} doesn't exist`);
}
};
for (const { file, json } of mod.blocks) {
if ((block_owners.get(json.id)?.length ?? 0) > 1) {
errors.push(`${file}: block ${json.id} is also defined by ${block_owners.get(json.id)!.join(", ")}`);
}
for (const variant of [json, ...Object.values(json.variants ?? {})]) {
if (variant.model) uses(file, variant.model, "model");
const textures = variant.textures ?? {};
for (const texture of typeof textures === "string" ? [textures] : Object.values(textures)) {
uses(file, texture, "texture");
}
}
if (json.drops) uses(file, json.drops, "item");
}
for (const { file, json } of mod.models) {
if ((model_owners.get(json.id)?.length ?? 0) > 1 || BUILTIN_MODELS[json.id]) {
errors.push(`${file}: model ${json.id} is defined more than once`);
}
for (const texture of Object.values(json.textures ?? {})) {
if (!texture.startsWith("#")) uses(file, texture, "texture");
}
for (const element of json.elements) {
for (const face of Object.values(element.faces)) {
if (face && !face.texture.startsWith("#")) uses(file, face.texture, "texture");
}
}
}
for (const { file, json } of mod.items) {
if ((item_owners.get(json.id)?.length ?? 0) > 1) {
errors.push(`${file}: item ${json.id} is also defined by ${item_owners.get(json.id)!.join(", ")}`);
}
uses(file, json.texture, "texture");
if (json.places) uses(file, json.places, "block");
}
for (const { file, json } of mod.recipes) {
switch (json.type) {
case "shaped":
for (const id of Object.values(json.key)) uses(file, id, "item");
uses(file, json.result.id, "item");
break;
case "furnace":
uses(file, json.input, "item");
uses(file, json.output.id, "item");
break;
case "fuel":
uses(file, json.item, "item");
break;
case "smithing":
uses(file, json.tool, "item");
uses(file, json.material.id, "item");
if (json.addition) uses(file, json.addition, "item");
uses(file, json.result, "item");
break;
}
}
for (const { file, json } of mod.ores) {
uses(file, json.id, "block");
uses(file, json.replaces, "block");
}
}
}