Game states and main menu

This commit is contained in:
2026-02-25 22:58:36 -03:00
parent 4862bef3f7
commit 28f0422771
8 changed files with 143 additions and 84 deletions
-4
View File
@@ -9,10 +9,6 @@ import { Sprite } from "../components/sprite.ts";
export class InventorySystem extends System {
update(world: ClientWorld, _delta: number): void {
if (world.paused) {
return;
}
for (const entity of world.get_entities()) {
const player_inventory = entity.get(PlayerInventory);