Bad breaking blocks code (unfinished i need to work on something first
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@@ -6,6 +6,9 @@ const block = EverythingRegistry.register<BlockRegistry>("blocks", "bworld:glass
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textures: "bworld:glass",
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has_collision: true,
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transparent: true,
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toughness: 3,
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requires_tool: false,
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tool_to_break: "pickaxe",
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});
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register_block_item(block);
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