Bad breaking blocks code (unfinished i need to work on something first
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@@ -7,6 +7,9 @@ const block = EverythingRegistry.register<BlockRegistry>("blocks", "bworld:hoed_
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textures: { side: "bworld:dirt", top: "bworld:hoed_dirt", bottom: "bworld:dirt" },
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has_collision: false,
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drop_table: "bworld:dirt",
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toughness: 5,
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requires_tool: false,
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tool_to_break: "shovel",
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});
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register_block_item(block);
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