Terrain generation
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@@ -5,7 +5,6 @@ import { Dimension } from "./components/dimension.ts";
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import { create_player } from "./player.ts";
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import { UIButton } from "./components/ui_components.ts";
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import { open_about } from "./about.ts";
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import { generate } from "./generation.ts";
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import { canvas } from "./renderer/mod.ts";
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export function start_game(world: ClientWorld) {
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@@ -16,7 +15,6 @@ export function start_game(world: ClientWorld) {
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world.dimension = new Dimension();
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dimension.add(world.dimension);
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world.add_entity(dimension);
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generate(world, dimension.get(Dimension)!, 16 * 8, 16 * 8);
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create_player(world);
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