Terrain generation

This commit is contained in:
2026-03-13 16:34:09 -03:00
parent 96a485743f
commit 5348cd3d06
15 changed files with 320 additions and 98 deletions
+2
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@@ -7,3 +7,5 @@ import "./chest.ts";
import "./furnace.ts";
import "./stone.ts";
import "./log.ts";
import "./sand.ts";
import "./snow.ts";
+6
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@@ -0,0 +1,6 @@
import { EverythingRegistry, TileRegistry } from "$/common/everything_registry.ts";
EverythingRegistry.register<TileRegistry>("blocks", "bworld:sand", {
texture_id: "bworld:sand",
has_collision: true,
});
+6
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@@ -0,0 +1,6 @@
import { EverythingRegistry, TileRegistry } from "$/common/everything_registry.ts";
EverythingRegistry.register<TileRegistry>("blocks", "bworld:snow", {
texture_id: "bworld:snow",
has_collision: true,
});
+1 -13
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@@ -1,18 +1,6 @@
import { EverythingRegistry, TileRegistry } from "$/common/everything_registry.ts";
import { WateringCanData } from "../items/watering_can.ts";
import { PlayerComponent } from "../player.ts";
EverythingRegistry.register<TileRegistry>("blocks", "bworld:water", {
texture_id: "bworld:water",
has_collision: true,
on_interact(world, _tile) {
const [player] = world.get_tag("player")!;
const player_inventory = player.get(PlayerComponent)!.player_inventory;
const maybe_item = player_inventory.container.get_item(player_inventory.hotbar_selected);
if (maybe_item && maybe_item.type_id === "bworld:watering_can") {
const data = maybe_item.data as WateringCanData;
data.water = data.max_water;
}
},
has_collision: false,
});