Remove transparent mesh and block placing and breaking
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@@ -7,7 +7,7 @@ import { Camera } from "$/client/components/camera.ts";
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import { render_animated_sprite, render_sprite } from "./rendering/sprites.ts";
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import { render_dimension } from "./rendering/dimension.ts";
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import { render_player_hotbar } from "./rendering/player.ts";
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import { render_player_crosshair, render_player_hotbar } from "./rendering/player.ts";
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import { PlayerComponent } from "../player.ts";
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import { begin_mode_3d, end_mode_3d } from "../renderer/core.ts";
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@@ -52,6 +52,7 @@ export class RenderSystem extends System {
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const player_component = entity.get(PlayerComponent);
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if (player_component) {
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render_player_hotbar(player_component.player_inventory);
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render_player_crosshair();
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}
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}
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}
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