Crops !
This commit is contained in:
@@ -7,7 +7,6 @@ import { DebugSystem } from "$/client/systems/debug_system.ts";
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import { InventorySystem } from "$/client/systems/inventory_system.ts";
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import { UIInteractionSystem } from "$/client/systems/ui_interaction_system.ts";
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import { UIRenderSystem } from "$/client/systems/ui_render_system.ts";
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import { CropSystem } from "$/client/systems/crop_system.ts";
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import { create_main_menu } from "./main_menu.ts";
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import { ClickableSystem } from "./systems/clickable_system.ts";
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import { start_game } from "./game.ts";
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@@ -46,7 +45,6 @@ export class ClientWorld extends World {
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this.add_system(new InventorySystem(), "game");
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this.add_system(new PlayerControlsSystem(), "game");
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this.add_system(new MovementSystem(), "game");
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this.add_system(new CropSystem(), "game");
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this.add_system(new DimensionLogicSystem(), "game");
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// render systems
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@@ -1,113 +0,0 @@
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import { Entity, SerializableComponent } from "$/common/ecs/mod.ts";
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import { Position } from "$/common/components/position.ts";
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import { AssetManager } from "../assets.ts";
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import { Sprite } from "./sprite.ts";
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import { ClickableSprite } from "./clickable.ts";
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import { EverythingRegistry } from "$/common/everything_registry.ts";
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interface CropsRegistry {
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total_stages: number;
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time_to_grow: number[];
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item_drop: string;
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sprite_ids: string[];
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}
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EverythingRegistry.add_registry("crops");
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EverythingRegistry.register<CropsRegistry>("crops", "bworld:carrot", {
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total_stages: 5,
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time_to_grow: [60, 60 * 3, 60 * 3, 60 * 3],
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sprite_ids: [
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"bworld:carrot_seeds",
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"bworld:carrot_stage_1",
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"bworld:carrot_stage_2",
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"bworld:carrot_stage_3",
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"bworld:carrot_stage_4",
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],
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item_drop: "bworld:carrot",
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});
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EverythingRegistry.register<CropsRegistry>("crops", "bworld:potato", {
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total_stages: 5,
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time_to_grow: [45, 60 * 2, 60 * 2, 60 * 2],
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sprite_ids: [
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"bworld:potato_seeds",
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"bworld:potato_stage_1",
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"bworld:potato_stage_2",
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"bworld:potato_stage_3",
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"bworld:potato_stage_4",
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],
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item_drop: "bworld:potato",
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});
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EverythingRegistry.register<CropsRegistry>("crops", "bworld:tomato", {
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total_stages: 5,
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time_to_grow: [90, 60 * 2, 60 * 2, 60 * 3],
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sprite_ids: [
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"bworld:tomato_seeds",
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"bworld:tomato_stage_1",
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"bworld:tomato_stage_2",
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"bworld:tomato_stage_3",
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"bworld:tomato_stage_4",
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],
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item_drop: "bworld:tomato",
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});
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EverythingRegistry.register<CropsRegistry>("crops", "bworld:pumpkin", {
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total_stages: 5,
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time_to_grow: [60 * 2, 60 * 4, 60 * 4, 60 * 4],
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sprite_ids: [
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"bworld:pumpkin_seeds",
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"bworld:pumpkin_stage_1",
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"bworld:pumpkin_stage_2",
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"bworld:pumpkin_stage_3",
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"bworld:pumpkin_stage_4",
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],
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item_drop: "bworld:pumpkin",
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});
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export class Crop extends SerializableComponent {
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crop_id: string;
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current_stage = 0;
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growth_time = 0;
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total_stages: number;
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time_to_grow: number[];
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item_drop: string;
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// you know ["bworld:carrot_seeds", "bworld:carrot_stage_1", "bworld:carrot_stage_2" ...]
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sprite_ids: string[];
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constructor(
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crop_id: string,
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) {
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super();
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this.crop_id = crop_id;
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const crop_info = EverythingRegistry.get<CropsRegistry>("crops", crop_id);
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this.total_stages = crop_info.total_stages;
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this.time_to_grow = crop_info.time_to_grow;
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this.sprite_ids = crop_info.sprite_ids;
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this.item_drop = crop_info.item_drop;
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}
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override serialize() {
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return {
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crop_id: this.crop_id,
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current_stage: this.current_stage,
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growth_time: this.growth_time,
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};
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}
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static deserialize(data: ReturnType<Crop["serialize"]>): Crop {
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const crop = new Crop(data.crop_id);
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crop.current_stage = data.current_stage;
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crop.growth_time = data.growth_time;
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return crop;
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}
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}
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export function create_crop_entity(x: number, y: number, crop: Crop) {
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const crop_entity = new Entity("crop");
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crop_entity.add(new Position(x, y));
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crop_entity.add(new Sprite(AssetManager.instance.get("bworld:textures"), 32, 32, 0, 0, 16, 16));
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crop_entity.add(crop);
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crop_entity.add(
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new ClickableSprite(2),
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);
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return crop_entity;
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}
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@@ -1,21 +1,46 @@
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import { Component } from "$/common/ecs/mod.ts";
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import { EverythingRegistry, TileRegistry } from "$/common/everything_registry.ts";
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import { AssetManager } from "../assets.ts";
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import { ClientWorld } from "../client_world.ts";
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import { Texture } from "../renderer.ts";
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export interface Tile {
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export interface Tile<T = unknown> {
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x: number;
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y: number;
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id: string;
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data?: Record<string, unknown> | undefined;
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data?: T;
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tickable?: boolean;
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}
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export class Dimension extends Component {
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image: Texture;
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tiles: Tile[];
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second_timer = 0;
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tick_timer = 0;
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constructor(tiles: Tile[]) {
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super();
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this.image = AssetManager.instance.get("bworld:textures");
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this.tiles = tiles;
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}
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add_tile(world: ClientWorld, tile: Tile) {
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this.tiles.push(tile);
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const tile_info = EverythingRegistry.get<TileRegistry>("tiles", tile.id);
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if (tile_info?.on_create) {
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tile_info?.on_create(world, tile);
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}
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}
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delete_tile(_world: ClientWorld, tile: Tile) {
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const index = this.tiles.indexOf(tile);
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if (index !== -1) {
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this.tiles.splice(index, 1);
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}
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// const tile_info = EverythingRegistry.get<TileRegistry>("tiles", tile.id);
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// if (tile_info?.on_delete) {
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// tile_info?.on_delete(world, tile);
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// }
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}
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}
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+5
-2
@@ -37,9 +37,12 @@ export function create_player(world: ClientWorld) {
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player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:hoe", 1, 1));
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player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:watering_can", 1, 1));
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player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:axe", 1, 1));
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player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:sword", 1, 1));
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player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:bomb", 64));
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// player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:sword", 1, 1));
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// player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:bomb", 64));
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player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:tomato_seeds", 64));
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player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:potato_seeds", 64));
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player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:pumpkin_seeds", 64));
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player.get(PlayerInventory)!.container.add_item(new ItemStack("bworld:carrot_seeds", 64));
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player.add(new Camera(-100, -100));
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world.add_entity(player);
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@@ -1,45 +0,0 @@
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import { System } from "$/common/ecs/mod.ts";
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import { Sprite } from "../components/sprite.ts";
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import { ClientWorld } from "../client_world.ts";
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import { Crop } from "$/client/components/crop.ts";
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import { get_sprite_region } from "$/common/utils.ts";
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import { ClickableSprite } from "../components/clickable.ts";
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import { ItemStack, PlayerInventory } from "../components/inventory.ts";
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export class CropSystem extends System {
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update(world: ClientWorld, delta: number): void {
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for (const entity of world.get_entities()) {
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const crop = entity.get(Crop);
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if (!crop) {
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continue;
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}
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// finished growing, very good
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if (crop.total_stages === crop.current_stage + 1) {
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const clickable_sprite = entity.get(ClickableSprite);
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if (clickable_sprite && clickable_sprite.clicked) {
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const [player] = world.get_tag("player")!;
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const inventory = player.get(PlayerInventory)!;
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inventory.container.add_item(new ItemStack(crop.item_drop));
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world.delete_entity(entity);
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}
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continue;
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}
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crop.growth_time += delta;
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if (crop.growth_time >= crop.time_to_grow[crop.current_stage]) {
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crop.current_stage += 1;
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crop.growth_time = 0;
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}
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const sprite = entity.get(Sprite);
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if (sprite) {
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const region = get_sprite_region(crop.sprite_ids[crop.current_stage]);
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sprite.source_x = region.x * 16;
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sprite.source_y = region.y * 16;
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}
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}
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}
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}
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@@ -4,14 +4,24 @@ import { Dimension } from "../components/dimension.ts";
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import { Camera, screen_to_world } from "../components/camera.ts";
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import { InputManager } from "../input_manager.ts";
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import { canvas } from "../renderer.ts";
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import { TILE_SIZE } from "$/common/constants.ts";
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import { TICK_DELTA, TILE_SIZE } from "$/common/constants.ts";
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import { EverythingRegistry, TileRegistry } from "$/common/everything_registry.ts";
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export class DimensionLogicSystem extends System {
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update(world: ClientWorld, _delta: number): void {
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update(world: ClientWorld, delta: number): void {
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const dimension_entity = world.get_entities().values().find((ent) => ent.get(Dimension));
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const dimension = dimension_entity!.get(Dimension)!;
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dimension.second_timer += delta;
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dimension.tick_timer += delta;
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if (dimension.second_timer >= 1) {
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this.handle_second(world, dimension);
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}
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if (dimension.tick_timer >= TICK_DELTA) {
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this.handle_tick(world, dimension);
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}
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const [player] = world.get_tag("player")!;
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const camera = player.get(Camera)!;
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@@ -48,32 +58,26 @@ export class DimensionLogicSystem extends System {
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}
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}
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}
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/*for (const tile of dimension.tiles) {
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const tile_info = EverythingRegistry.get<TileRegistry>("tiles", tile.id);
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if (!tile_info) {
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continue;
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}
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handle_second(world: ClientWorld, dimension: Dimension) {
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const tickables = dimension.tiles.filter((t) => t.tickable);
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for (const tickable of tickables) {
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const tile_info = EverythingRegistry.get<TileRegistry>("tiles", tickable.id);
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if (tile_info && tile_info.on_second) {
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tile_info.on_second(world, tickable, dimension.second_timer);
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}
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}
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dimension.second_timer = 0;
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}
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if (tile_info.on_interact || tile_info.on_click) {
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console.log(tile_info);
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const hovered = point_inside_rec(
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world_mouse.x,
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world_mouse.y,
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tile.x * TILE_SIZE,
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tile.y * TILE_SIZE,
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TILE_SIZE,
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TILE_SIZE,
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);
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if (tile_info.on_interact && hovered && InputManager.is_mouse_pressed(2)) {
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InputManager.consume_mouse(2);
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tile_info.on_interact(world, tile);
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}
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if (tile_info.on_click && hovered && InputManager.is_mouse_pressed(0)) {
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InputManager.consume_mouse(0);
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tile_info.on_click(world, tile);
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handle_tick(world: ClientWorld, dimension: Dimension) {
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const tickables = dimension.tiles.filter((t) => t.tickable);
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for (const tickable of tickables) {
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const tile_info = EverythingRegistry.get<TileRegistry>("tiles", tickable.id);
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if (tile_info && tile_info.on_tick) {
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tile_info.on_tick(world, tickable, dimension.tick_timer);
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}
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}
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}*/
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dimension.tick_timer = 0;
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}
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}
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@@ -3,11 +3,10 @@ import { Dimension } from "$/client/components/dimension.ts";
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import { TEXTURE_SIZE, TILE_SIZE } from "$/common/constants.ts";
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import { Camera, world_to_screen } from "$/client/components/camera.ts";
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import { canvas, draw_texture_region } from "$/client/renderer.ts";
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import { EverythingRegistry, TileRegistry } from "$/common/everything_registry.ts";
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export function render_dimension(dimension: Dimension, camera: Camera) {
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for (const tile of dimension.tiles) {
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const region = get_sprite_region(tile.id);
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const x = tile.x * TILE_SIZE;
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const y = tile.y * TILE_SIZE;
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@@ -19,6 +18,18 @@ export function render_dimension(dimension: Dimension, camera: Camera) {
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continue;
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}
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let texture_id = tile.id;
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const tile_info = EverythingRegistry.get<TileRegistry>("tiles", tile.id);
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if (tile_info?.texture_id) {
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if (typeof tile_info.texture_id === "string") {
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texture_id = tile_info.texture_id;
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} else {
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texture_id = tile_info.texture_id(tile);
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}
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}
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const region = get_sprite_region(texture_id);
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draw_texture_region(
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dimension.image,
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region.x * TEXTURE_SIZE,
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@@ -0,0 +1,146 @@
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import { EverythingRegistry, TileRegistry } from "$/common/everything_registry.ts";
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import { ItemStack, PlayerInventory } from "../components/inventory.ts";
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interface CropsRegistry {
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total_stages: number;
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time_to_grow: number[];
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item_drop: string;
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sprite_ids: string[];
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regrowable: boolean;
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}
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EverythingRegistry.add_registry("crops");
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EverythingRegistry.register<CropsRegistry>("crops", "bworld:carrot", {
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total_stages: 5,
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time_to_grow: [60, 60 * 3, 60 * 3, 60 * 3],
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sprite_ids: [
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"bworld:carrot_seeds",
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"bworld:carrot_stage_1",
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"bworld:carrot_stage_2",
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"bworld:carrot_stage_3",
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"bworld:carrot_stage_4",
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],
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item_drop: "bworld:carrot",
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regrowable: false,
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});
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EverythingRegistry.register<CropsRegistry>("crops", "bworld:potato", {
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total_stages: 5,
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time_to_grow: [45, 60 * 2, 60 * 2, 60 * 2],
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sprite_ids: [
|
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"bworld:potato_seeds",
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"bworld:potato_stage_1",
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"bworld:potato_stage_2",
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"bworld:potato_stage_3",
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"bworld:potato_stage_4",
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],
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item_drop: "bworld:potato",
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regrowable: false,
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});
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EverythingRegistry.register<CropsRegistry>("crops", "bworld:tomato", {
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total_stages: 5,
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time_to_grow: [90, 60 * 2, 60 * 2, 60 * 3],
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sprite_ids: [
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"bworld:tomato_seeds",
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"bworld:tomato_stage_1",
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"bworld:tomato_stage_2",
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"bworld:tomato_stage_3",
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"bworld:tomato_stage_4",
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],
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item_drop: "bworld:tomato",
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regrowable: true,
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});
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EverythingRegistry.register<CropsRegistry>("crops", "bworld:pumpkin", {
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total_stages: 5,
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time_to_grow: [60 * 2, 60 * 4, 60 * 4, 60 * 4],
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sprite_ids: [
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"bworld:pumpkin_seeds",
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"bworld:pumpkin_stage_1",
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"bworld:pumpkin_stage_2",
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"bworld:pumpkin_stage_3",
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"bworld:pumpkin_stage_4",
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],
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item_drop: "bworld:pumpkin",
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regrowable: false,
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});
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interface TileCropData {
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current_stage: number;
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growth_time: number;
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}
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function create_crop_tile(crop_id: string) {
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const crop_info = EverythingRegistry.get<CropsRegistry>("crops", crop_id);
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return {
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has_collision: false,
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on_create(_, tile) {
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tile.data = {
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current_stage: 0,
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growth_time: 0,
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};
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},
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texture_id(tile) {
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return crop_info.sprite_ids[tile.data!.current_stage];
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},
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on_click(world, tile) {
|
||||
const [player] = world.get_tag("player")!;
|
||||
const player_inventory = player.get(PlayerInventory)!;
|
||||
const item = player_inventory.container.get_item(player_inventory.hotbar_selected);
|
||||
if (!item) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (item.type_id === "bworld:pickaxe") {
|
||||
world.dimension.delete_tile(world, tile);
|
||||
}
|
||||
},
|
||||
on_interact(world, tile) {
|
||||
if (tile.data!.current_stage + 1 !== crop_info.total_stages) {
|
||||
return;
|
||||
}
|
||||
const [player] = world.get_tag("player")!;
|
||||
const player_inventory = player.get(PlayerInventory)!;
|
||||
player_inventory.container.add_item(new ItemStack(crop_info.item_drop));
|
||||
if (crop_info.regrowable) {
|
||||
tile.data!.current_stage -= 1;
|
||||
} else {
|
||||
world.dimension.delete_tile(world, tile);
|
||||
}
|
||||
},
|
||||
on_second(_, tile, delta) {
|
||||
const crop = tile.data!;
|
||||
// finished growing
|
||||
if (crop.current_stage + 1 === crop_info.total_stages) {
|
||||
return;
|
||||
}
|
||||
|
||||
// grow !
|
||||
crop.growth_time += delta;
|
||||
if (crop.growth_time >= crop_info.time_to_grow[crop.current_stage]) {
|
||||
crop.current_stage += 1;
|
||||
crop.growth_time = 0;
|
||||
}
|
||||
},
|
||||
} as TileRegistry<TileCropData>;
|
||||
}
|
||||
|
||||
EverythingRegistry.register<TileRegistry<TileCropData>>(
|
||||
"tiles",
|
||||
"bworld:tomato_crop",
|
||||
create_crop_tile("bworld:tomato"),
|
||||
);
|
||||
EverythingRegistry.register<TileRegistry<TileCropData>>(
|
||||
"tiles",
|
||||
"bworld:carrot_crop",
|
||||
create_crop_tile("bworld:carrot"),
|
||||
);
|
||||
EverythingRegistry.register<TileRegistry<TileCropData>>(
|
||||
"tiles",
|
||||
"bworld:potato_crop",
|
||||
create_crop_tile("bworld:potato"),
|
||||
);
|
||||
EverythingRegistry.register<TileRegistry<TileCropData>>(
|
||||
"tiles",
|
||||
"bworld:pumpkin_crop",
|
||||
create_crop_tile("bworld:pumpkin"),
|
||||
);
|
||||
+13
-1
@@ -70,7 +70,19 @@ EverythingRegistry.register<TileRegistry>("tiles", "bworld:hoed_watered_dirt", {
|
||||
}
|
||||
|
||||
if (item.type_id === "bworld:tomato_seeds") {
|
||||
world.dimension.tiles.push({ x: tile.x, y: tile.y, id: "bworld:tomato_seeds" });
|
||||
world.dimension.add_tile(world, { x: tile.x, y: tile.y, id: "bworld:tomato_crop", tickable: true });
|
||||
item.amount -= 1;
|
||||
player_inventory.container.set_item(player_inventory.hotbar_selected, item);
|
||||
} else if (item.type_id === "bworld:potato_seeds") {
|
||||
world.dimension.add_tile(world, { x: tile.x, y: tile.y, id: "bworld:potato_crop", tickable: true });
|
||||
item.amount -= 1;
|
||||
player_inventory.container.set_item(player_inventory.hotbar_selected, item);
|
||||
} else if (item.type_id === "bworld:pumpkin_seeds") {
|
||||
world.dimension.add_tile(world, { x: tile.x, y: tile.y, id: "bworld:pumpkin_crop", tickable: true });
|
||||
item.amount -= 1;
|
||||
player_inventory.container.set_item(player_inventory.hotbar_selected, item);
|
||||
} else if (item.type_id === "bworld:carrot_seeds") {
|
||||
world.dimension.add_tile(world, { x: tile.x, y: tile.y, id: "bworld:carrot_crop", tickable: true });
|
||||
item.amount -= 1;
|
||||
player_inventory.container.set_item(player_inventory.hotbar_selected, item);
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import "./grass.ts";
|
||||
import "./dirt.ts";
|
||||
import "./tree.ts";
|
||||
import "./crops.ts";
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
export const TEXTURE_SIZE = 16;
|
||||
export const TILE_SIZE = 48;
|
||||
|
||||
export const TICKS_PER_SECOND = 20;
|
||||
export const TICK_DELTA = 1 / TICKS_PER_SECOND;
|
||||
|
||||
export const SLOT_SIZE = 18 * 3;
|
||||
|
||||
export interface SpriteRegion {
|
||||
|
||||
@@ -17,10 +17,13 @@ export class EverythingRegistry {
|
||||
}
|
||||
}
|
||||
|
||||
export interface TileRegistry {
|
||||
texture_id: string;
|
||||
export interface TileRegistry<T = unknown | undefined> {
|
||||
texture_id: string | ((tile: Tile<T>) => string);
|
||||
has_collision: boolean;
|
||||
|
||||
on_click?(world: ClientWorld, tile: Tile): void;
|
||||
on_interact?(world: ClientWorld, tile: Tile): void;
|
||||
on_create?(world: ClientWorld, tile: Tile<T>): void;
|
||||
on_click?(world: ClientWorld, tile: Tile<T>): void;
|
||||
on_interact?(world: ClientWorld, tile: Tile<T>): void;
|
||||
on_tick?(world: ClientWorld, tile: Tile<T>, tick_delta: number): void;
|
||||
on_second?(world: ClientWorld, tile: Tile<T>, second_delta: number): void;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user