From 608ae55db49cd498b9f15b3744bec7dbeac8d94b Mon Sep 17 00:00:00 2001 From: paulaboks Date: Tue, 10 Mar 2026 17:00:10 -0300 Subject: [PATCH] Calculate draw arrays count correctly --- client/renderer.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/renderer.ts b/client/renderer.ts index fe4ba39..f82cab7 100644 --- a/client/renderer.ts +++ b/client/renderer.ts @@ -285,7 +285,7 @@ function flush_batch() { gl.uniform2f(camera_offset_loc, camera.offset_x, camera.offset_y); gl.bindTexture(gl.TEXTURE_2D, current_texture); - gl.drawArrays(gl.TRIANGLES, 0, vert_index / 4); + gl.drawArrays(gl.TRIANGLES, 0, vert_index / 8); vert_index = 0; }