Server authority

This commit is contained in:
2026-09-24 19:34:07 -03:00
parent 1bef94ce0c
commit 79faa556de
75 changed files with 2247 additions and 1632 deletions
+43 -5
View File
@@ -2,6 +2,10 @@ import { System } from "$/common/ecs/mod.ts";
import { Position } from "$/common/components/position.ts";
import { ClientWorld } from "../client_world.ts";
import { Camera } from "../components/camera.ts";
import { Container, ItemStack } from "$/common/inventory.ts";
import { PlayerComponent } from "../player.ts";
import { GuiContainer } from "../gui/gui_container.ts";
import { show_fatal_error } from "../fatal.ts";
const MOVE_SEND_INTERVAL = 1 / 10;
const REMOTE_PLAYER_SMOOTHING = 12;
@@ -11,9 +15,9 @@ export class NetworkSystem extends System {
update(world: ClientWorld, delta: number): void {
const connection = world.connection;
if (!connection) {
return;
}
const [local_player] = world.get_tag("player")!;
const player_component = local_player.get(PlayerComponent)!;
const inventories = player_component.inventories;
for (const message of connection.incoming) {
switch (message.type) {
@@ -41,13 +45,47 @@ export class NetworkSystem extends System {
case "chat":
world.add_chat(message.from ? `<${message.from}> ${message.text}` : message.text);
break;
case "container": {
let container = message.container === "screen"
? inventories.screen
: inventories[message.container];
if (message.container === "screen" && container?.size !== message.items.length) {
container = inventories.screen = new Container(message.items.length);
}
container?.load(message.items);
break;
}
case "cursor":
inventories.cursor.item = message.item ? ItemStack.from_data(message.item) : undefined;
break;
case "open_screen": {
// replace anything open locally without telling the server, it just opened this one
player_component.screens.length = 0;
const size = Math.max(0, ...message.layout.slots.map((slot) => slot.index + 1));
inventories.screen = new Container(size);
player_component.screens.push(
new GuiContainer(inventories, (m) => connection.send(m), message.layout, message.properties),
);
break;
}
case "screen_properties": {
const screen = player_component.screens.at(-1);
if (screen instanceof GuiContainer) {
screen.properties = message.properties;
}
break;
}
case "close_screen":
// closed by the server (the block broke), it already put everything back
player_component.screens = player_component.screens.filter((s) => !(s instanceof GuiContainer));
inventories.screen = undefined;
break;
}
}
connection.incoming.length = 0;
if (connection.closed) {
world.add_chat("Lost connection to the server");
world.connection = undefined;
show_fatal_error("Lost connection to the server");
return;
}