UI and about page in game
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@@ -17,6 +17,10 @@ export class PlayerControlsSystem extends System {
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}
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update(world: ClientWorld, _delta: number): void {
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if (world.paused) {
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return;
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}
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const velocity = this.player.get(Velocity)!;
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const controls = this.player.get(PlayerControls)!;
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