Move player spawn
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@@ -10,7 +10,7 @@ import { AssetManager } from "./assets.ts";
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export function create_player(world: ClientWorld) {
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const player = new Entity("player");
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player.add(new Position(10, 10));
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player.add(new Position(1440, 700));
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player.add(new Velocity(0, 0));
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player.add(
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new AnimatedSprite("bworld:player", 72, 72, {
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