Crops !
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@@ -6,6 +6,7 @@ import { AssetManager } from "./assets.ts";
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import { create_player } from "./player.ts";
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import { UIButton } from "./components/ui_components.ts";
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import { open_about } from "./about.ts";
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import { create_crop_entity, Crop } from "./components/crop.ts";
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export function start_game(world: ClientWorld) {
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world.state = "game";
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@@ -35,4 +36,49 @@ export function start_game(world: ClientWorld) {
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about_button.add(new Position(world.canvas.width / 2 - 150, world.canvas.height / 2 + 80));
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about_button.add(new UIButton("About", 320, 64, () => open_about()));
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world.add_entity(about_button);
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world.add_entity(create_crop_entity(
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0,
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0,
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new Crop(5, [4, 4, 4, 4], [
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"bworld:potato_seeds",
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"bworld:potato_stage_1",
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"bworld:potato_stage_2",
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"bworld:potato_stage_3",
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"bworld:potato_stage_4",
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], "bworld:potato"),
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));
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world.add_entity(create_crop_entity(
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32,
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0,
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new Crop(5, [5, 5, 5, 5], [
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"bworld:carrot_seeds",
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"bworld:carrot_stage_1",
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"bworld:carrot_stage_2",
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"bworld:carrot_stage_3",
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"bworld:carrot_stage_4",
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], "bworld:carrot"),
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));
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world.add_entity(create_crop_entity(
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0,
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32,
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new Crop(5, [10, 10, 10, 10], [
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"bworld:pumpkin_seeds",
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"bworld:pumpkin_stage_1",
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"bworld:pumpkin_stage_2",
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"bworld:pumpkin_stage_3",
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"bworld:pumpkin_stage_4",
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], "bworld:pumpkin"),
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));
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world.add_entity(create_crop_entity(
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32,
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32,
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new Crop(5, [7, 7, 7, 7], [
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"bworld:tomato_seeds",
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"bworld:tomato_stage_1",
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"bworld:tomato_stage_2",
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"bworld:tomato_stage_3",
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"bworld:tomato_stage_4",
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], "bworld:tomato"),
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));
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}
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