Cool 3d
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@@ -7,7 +7,7 @@ interface TileChestData {
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inventory: Inventory;
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}
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EverythingRegistry.register<TileRegistry<TileChestData>>("tiles", "bworld:chest", {
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EverythingRegistry.register<TileRegistry<TileChestData>>("blocks", "bworld:chest", {
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texture_id: "bworld:chest",
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has_collision: false,
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