Optimize renderer

This commit is contained in:
2026-09-24 18:52:20 -03:00
parent 14aba6b129
commit d12fa84b00
10 changed files with 452 additions and 149 deletions
+5 -62
View File
@@ -1,74 +1,17 @@
import { EverythingRegistry } from "$/common/everything_registry.ts";
import { Chunk, Dimension } from "$/client/components/dimension.ts";
import { Camera } from "$/client/components/camera.ts";
import { AssetManager } from "$/client/assets.ts";
import { create_vertex_buffer, flush_buffer, set_current_texture } from "$/client/renderer/mod.ts";
import { flush_buffer, set_current_texture } from "$/client/renderer/mod.ts";
let gdimension: Dimension;
const worker = new Worker(new URL("./workers/chunk_mesh_worker.js", import.meta.url), {
type: "module",
});
worker.onmessage = (event) => {
const { opaque_vertices, opaque_count, transparent_vertices, transparent_count, chunk_x, chunk_z } = event.data;
const chunk = gdimension.get_chunk(chunk_x, chunk_z);
if (!chunk) {
console.error("bad");
return;
}
gdimension.delete_chunk_mesh(chunk);
chunk.dirty = false;
chunk.opaque_vertex_buffer = create_vertex_buffer(opaque_vertices.subarray(0, opaque_count));
chunk.opaque_vertex_count = opaque_count / 9;
chunk.transparent_vertex_buffer = create_vertex_buffer(transparent_vertices.subarray(0, transparent_count));
chunk.transparent_vertex_count = transparent_count / 9;
};
function strip_functions<T extends Record<string, any>>(obj: T) {
const out: any = {};
for (const k in obj) {
const v = obj[k];
if (typeof v === "function") continue;
if (v && typeof v === "object") {
out[k] = strip_functions(v);
} else {
out[k] = v;
}
}
return out;
}
export function render_dimension(dimension: Dimension, camera: Camera) {
gdimension = dimension;
export function render_dimension(dimension: Dimension, _camera: Camera) {
dimension.request_meshes();
set_current_texture(dimension.image.tex);
for (const chunk of dimension.chunks) {
if (chunk.dirty && chunk.generated) {
const padded_chunk = dimension.create_padded_chunk(chunk);
worker.postMessage({
chunk_x: chunk.x,
chunk_z: chunk.z,
padded_chunk,
blocks_registry: strip_functions(EverythingRegistry.get_registry("blocks")),
textures_info: AssetManager.instance.get("bworld:textures_info"),
image: { width: dimension.image.width, height: dimension.image.height },
}, [padded_chunk.buffer]);
chunk.dirty = false;
}
}
for (const chunk of dimension.chunks) {
for (const chunk of dimension.chunks.values()) {
render_chunk_opaque(chunk);
}
for (const chunk of dimension.chunks) {
for (const chunk of dimension.chunks.values()) {
render_chunk_transparent(chunk);
}
}