Change tilemap to dimension and simple generation

This commit is contained in:
2026-03-06 15:46:42 -03:00
parent 0f3f8de735
commit e5d2a3e7e2
20 changed files with 137 additions and 186 deletions
-2
View File
@@ -4,7 +4,6 @@ import { RenderSystem } from "$/client/systems/render_system.ts";
import { PlayerControlsSystem } from "$/client/systems/player_controls.ts";
import { DebugUI } from "$/client/debug_ui.ts";
import { DebugSystem } from "$/client/systems/debug_system.ts";
import { TileEditorSystem } from "$/client/systems/tile_editor_system.ts";
import { InventorySystem } from "$/client/systems/inventory_system.ts";
import { UIInteractionSystem } from "$/client/systems/ui_interaction_system.ts";
import { UIRenderSystem } from "$/client/systems/ui_render_system.ts";
@@ -67,7 +66,6 @@ export class ClientWorld extends World {
// render systems
this.add_system(new RenderSystem(this.ctx), "game");
this.add_system(new DebugSystem(), "*");
this.add_system(new TileEditorSystem(), "game");
this.add_system(new UIRenderSystem(), "main_menu");
this.add_system(new UIRenderSystem(), "paused");
}