Collision

This commit is contained in:
2026-03-14 19:12:56 -03:00
parent 5a368d33a1
commit e73cbcf5db
7 changed files with 138 additions and 10 deletions
+5 -6
View File
@@ -7,6 +7,7 @@ import { Camera } from "../components/camera.ts";
import { Position } from "../../common/components/position.ts";
import { PlayerComponent } from "../player.ts";
import { GuiPlayerInventory } from "../gui/gui_player_inventory.ts";
import { CollisionCuboid } from "../components/collision.ts";
export class PlayerControlsSystem extends System {
constructor() {
@@ -55,12 +56,10 @@ export class PlayerControlsSystem extends System {
velocity.vx = (forwardX * input_z + rightX * input_x) * controls.move_speed;
velocity.vz = (forwardZ * input_z + rightZ * input_x) * controls.move_speed;
if (InputManager.is_key_down("Space")) {
velocity.vy += controls.move_speed / 10;
} else if (InputManager.is_key_down("ShiftLeft")) {
velocity.vy -= controls.move_speed / 10;
} else {
velocity.vy = 0;
const cuboid = player.get(CollisionCuboid);
if (InputManager.is_key_pressed("Space") && cuboid?.colliding_y === 1) {
velocity.vy += controls.move_speed;
}
if (InputManager.is_key_pressed(controls.open_inventory)) {