Crafting and chest
This commit is contained in:
@@ -8,9 +8,11 @@ EverythingRegistry.register<TileRegistry>("tiles", "bworld:grass", {
|
||||
on_interact(world, tile) {
|
||||
const [player] = world.get_tag("player")!;
|
||||
const player_inventory = player.get(PlayerComponent)!.player_inventory;
|
||||
const maybe_item = player_inventory.container.get_item(player_inventory.hotbar_selected);
|
||||
if (maybe_item && maybe_item.type_id === "bworld:hoe") {
|
||||
const item = player_inventory.container.get_item(player_inventory.hotbar_selected);
|
||||
if (item?.type_id === "bworld:hoe") {
|
||||
tile.id = "bworld:hoed_dirt";
|
||||
} else if (item?.type_id === "bworld:chest") {
|
||||
world.dimension.add_tile(world, { x: tile.x, y: tile.y, id: "bworld:chest" });
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user