Rename everything "tile" to "block"

This commit is contained in:
2026-03-14 19:16:25 -03:00
parent e73cbcf5db
commit ea6a6acfbe
23 changed files with 74 additions and 75 deletions
+20
View File
@@ -0,0 +1,20 @@
import { BlockRegistry, EverythingRegistry } from "$/common/everything_registry.ts";
import { PlayerComponent } from "../player.ts";
EverythingRegistry.register<BlockRegistry>("blocks", "bworld:grass", {
texture_id: "bworld:grass",
has_collision: false,
on_interact(world, tile) {
const [player] = world.get_tag("player")!;
const player_inventory = player.get(PlayerComponent)!.player_inventory;
const item = player_inventory.container.get_item(player_inventory.hotbar_selected);
if (item?.type_id === "bworld:hoe") {
tile.id = "bworld:hoed_dirt";
} else if (item?.type_id === "bworld:chest") {
// world.dimension.add_block(world, { x: tile.x, y: tile.y, id: "bworld:chest" });
} else if (item?.type_id === "bworld:furnace") {
// world.dimension.add_block(world, { x: tile.x, y: tile.y, id: "bworld:furnace", tickable: true });
}
},
});