Fix transparent blocks
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@@ -5,7 +5,7 @@ import { Dimension } from "../components/dimension.ts";
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import { Camera } from "$/client/components/camera.ts";
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import { render_animated_sprite, render_sprite } from "./rendering/sprites.ts";
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import { render_dimension } from "./rendering/dimension.ts";
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import { render_dimension_opaque, render_dimension_translucent } from "./rendering/dimension.ts";
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import { render_player_breaking, render_player_crosshair, render_player_hotbar } from "./rendering/player.ts";
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import { PlayerComponent } from "../player.ts";
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import { begin_mode_3d, end_mode_3d } from "../renderer/core.ts";
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@@ -31,7 +31,7 @@ export class RenderSystem extends System {
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const dimension = entity.get(Dimension);
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if (dimension) {
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render_dimension(dimension, camera);
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render_dimension_opaque(dimension, camera);
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}
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const player_component = entity.get(PlayerComponent);
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@@ -44,6 +44,13 @@ export class RenderSystem extends System {
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render_remote_players(world.connection);
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}
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for (const entity of world.get_entities()) {
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const dimension = entity.get(Dimension);
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if (dimension) {
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render_dimension_translucent(dimension, camera);
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}
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}
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end_mode_3d();
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for (const entity of world.get_entities()) {
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