Initial commit

This commit is contained in:
2026-02-24 15:36:10 -03:00
commit fe885a9e24
42 changed files with 2383 additions and 0 deletions
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import { Component } from "$/common/ecs/mod.ts";
export class Camera extends Component {
active = true;
x: number;
y: number;
zoom: number;
constructor(x = 0, y = 0, zoom = 1) {
super();
this.x = x;
this.y = y;
this.zoom = zoom;
}
}
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import { Component } from "$/common/ecs/mod.ts";
import { SLOT_SIZE } from "$/common/constants.ts";
export class ItemStack {
type_id: string;
amount: number;
max_amount: number;
constructor(type_id: string | string, amount: number = 1, max_amount: number = 64) {
this.type_id = type_id;
this.amount = amount;
this.max_amount = max_amount;
}
clone(): ItemStack {
return new ItemStack(this.type_id, this.amount, this.max_amount);
}
}
export class ContainerSlot {
#item_stack: ItemStack | undefined;
has_item() {
return this.#item_stack !== undefined;
}
set_item(item_stack: ItemStack | undefined) {
this.#item_stack = item_stack;
}
get_item() {
return this.#item_stack;
}
get type_id() {
return this.#item_stack?.type_id;
}
get amount() {
return this.#item_stack?.amount;
}
get max_amount() {
return this.#item_stack?.max_amount;
}
}
export class Container {
#slots: ContainerSlot[] = [];
readonly size: number;
constructor(size: number) {
this.size = size;
for (let i = 0; i < size; i += 1) {
this.#slots.push(new ContainerSlot());
}
}
add_item(item_stack: ItemStack) {
// TODO: merge stacks
for (const slot of this.#slots) {
if (!slot.has_item()) {
slot.set_item(item_stack);
return;
}
}
// TODO: drop item on ground
console.error("Failed to place item in container");
}
get_item(slot: number): ItemStack | undefined {
return this.#slots[slot].get_item();
}
get_slot(slot: number): ContainerSlot {
return this.#slots[slot];
}
}
export interface ContainerLayout {
slots: { type: string; x: number; y: number }[];
offset_x: number;
offset_y: number;
}
export class Inventory extends Component {
container: Container;
is_open: boolean = false;
layout: ContainerLayout;
hovering_slot: number = -1;
constructor(container: Container, layout: ContainerLayout) {
super();
this.container = container;
this.layout = layout;
}
}
export class PlayerInventory extends Inventory {
owner_id: string;
holding_item: ItemStack | undefined;
constructor(owner_id: string) {
const container = new Container(9 * 4);
const layout: ContainerLayout = {
slots: [],
offset_x: 10,
offset_y: 10,
};
for (let row = 0; row < 4; row += 1) {
for (let column = 0; column < 9; column += 1) {
layout.slots.push({ type: "*", x: column * SLOT_SIZE, y: row * SLOT_SIZE });
}
}
super(container, layout);
this.owner_id = owner_id;
}
}
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import { Component } from "$/common/ecs/mod.ts";
import { KeyCode } from "$/client/input_manager.ts";
export class PlayerControls extends Component {
move_speed: number = 100;
// Keys
move_up: KeyCode = "KeyW";
move_down: KeyCode = "KeyS";
move_left: KeyCode = "KeyA";
move_right: KeyCode = "KeyD";
open_inventory: KeyCode = "KeyE";
open_debug: KeyCode = "F3";
}
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import { Component } from "$/common/ecs/mod.ts";
import { AssetManager } from "$/client/assets.ts";
export class Sprite extends Component {
image: HTMLImageElement;
width: number;
height: number;
source_x: number;
source_y: number;
source_width: number;
source_height: number;
flip_x = false;
flip_y = false;
constructor(
image: HTMLImageElement | string,
width: number,
height: number,
source_x = 0,
source_y = 0,
source_width = width,
source_height = height,
) {
super();
if (typeof image === "string") {
this.image = AssetManager.instance.get<HTMLImageElement>(image);
} else {
this.image = image;
}
this.width = width;
this.height = height;
this.source_x = source_x;
this.source_y = source_y;
this.source_width = source_width;
this.source_height = source_height;
}
}
interface AnimatedSpritePiece {
source_x: number[];
source_y: number[];
source_width: number;
source_height: number;
duration: number;
}
export class AnimatedSprite extends Component {
image: HTMLImageElement;
width: number;
height: number;
flip_x = false;
flip_y = false;
current_state: string;
states: Record<string, AnimatedSpritePiece>;
timer = 0;
animation_frame = 0;
constructor(
image: HTMLImageElement | string,
width: number,
height: number,
states: Record<string, AnimatedSpritePiece>,
initial_state: string,
) {
super();
if (typeof image === "string") {
this.image = AssetManager.instance.get<HTMLImageElement>(image);
} else {
this.image = image;
}
this.width = width;
this.height = height;
this.states = states;
this.current_state = initial_state;
}
set_state(state: string) {
if (this.current_state !== state) {
this.current_state = state;
this.timer = 0;
this.animation_frame = 0;
}
}
}
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import { Component } from "$/common/ecs/mod.ts";
interface Tile {
x: number;
y: number;
index: number;
}
export class Tilemap extends Component {
image: HTMLImageElement;
tile_size: number;
rows: number;
columns: number;
tiles: Tile[];
scale: number;
margin: number;
selected_tile = 0;
editing = false;
constructor(
image: HTMLImageElement,
tile_size: number,
tiles: Tile[],
scale: number = 1,
margin: number = 0,
) {
super();
this.image = image;
this.tile_size = tile_size;
this.columns = Math.floor((image.width + margin) / (tile_size + margin));
this.rows = Math.floor((image.height + margin) / (tile_size + margin));
this.tiles = tiles;
this.scale = scale;
this.margin = margin;
}
}