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export const SLOT_SIZE = 18 * 3;
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export interface SpriteRegion {
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x: number;
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y: number;
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}
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export const ITEM_SPRITES: Record<string, SpriteRegion> = {
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"bworld:pickaxe": { x: 7, y: 9 },
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"bworld:bomb": { x: 9, y: 8 },
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};
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