import { BlockRegistry, EverythingRegistry } from "$/common/everything_registry.ts"; import { register_block_item } from "$/common/utils.ts"; const block = EverythingRegistry.register("blocks", "bworld:copper_ore", { id: "bworld:copper_ore", textures: "bworld:stone_copper", has_collision: true, drop_table: "bworld:copper_ore", toughness: 5, requires_tool: true, tool_to_break: "pickaxe", }); register_block_item(block);