import { BlockRegistry, EverythingRegistry } from "$/common/everything_registry.ts"; // hoeing it is handled in server/game/blocks.ts EverythingRegistry.register("blocks", "bworld:grass", { id: "bworld:grass", textures: { top: "bworld:grass_top", bottom: "bworld:dirt", "side": "bworld:grass_side" }, has_collision: false, drop_table: "bworld:dirt", toughness: 2, requires_tool: false, tool_to_break: "shovel", });