import { BlockRegistry, EverythingRegistry } from "$/common/everything_registry.ts"; import { register_block_item } from "$/common/utils.ts"; const block = EverythingRegistry.register("blocks", "bworld:planks", { id: "bworld:planks", textures: "bworld:planks", has_collision: true, drop_table: "bworld:log", toughness: 3, requires_tool: false, tool_to_break: "axe", }); register_block_item(block);