import { System } from "$/common/ecs/mod.ts"; import { Position } from "$/common/components/position.ts"; import { Sprite } from "../components/sprite.ts"; import { ClientWorld } from "../client_world.ts"; import { ClickableSprite } from "../components/clickable.ts"; import { point_inside_rec } from "$/common/utils.ts"; import { InputManager } from "../input_manager.ts"; import { Camera } from "../components/camera.ts"; import { canvas } from "../renderer/mod.ts"; export class ClickableSystem extends System { update(world: ClientWorld, _delta: number): void { } }