import { flush_batch, get_current_texture, push_quad, set_current_texture, white_tex } from "./core.ts"; export function draw_rect( x: number, y: number, w: number, h: number, color: [number, number, number, number] = [1, 1, 1, 1], ) { if (get_current_texture() !== white_tex) { flush_batch(); set_current_texture(white_tex!); } push_quad(x, y, w, h, 0, 0, 1, 1, color[0], color[1], color[2], color[3]); } export function draw_rect_stroke( x: number, y: number, w: number, h: number, color: [number, number, number, number] = [1, 1, 1, 1], thickness: number = 1, ) { // top draw_rect(x, y, w, thickness, color); // bottom draw_rect(x, y + h - thickness, w, thickness, color); // left draw_rect(x, y, thickness, h, color); // right draw_rect(x + w - thickness, y, thickness, h, color); }