import { BlockRegistry, EverythingRegistry } from "$/common/everything_registry.ts"; import { PlayerComponent } from "../player.ts"; EverythingRegistry.register("blocks", "bworld:grass", { texture_id: "bworld:grass", has_collision: false, on_interact(world, tile) { const [player] = world.get_tag("player")!; const player_inventory = player.get(PlayerComponent)!.player_inventory; const item = player_inventory.container.get_item(player_inventory.hotbar_selected); if (item?.type_id === "bworld:hoe") { tile.id = "bworld:hoed_dirt"; } else if (item?.type_id === "bworld:chest") { // world.dimension.add_block(world, { x: tile.x, y: tile.y, id: "bworld:chest" }); } else if (item?.type_id === "bworld:furnace") { // world.dimension.add_block(world, { x: tile.x, y: tile.y, id: "bworld:furnace", tickable: true }); } }, });