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TypeScript

import { flush_batch, get_current_texture, push_quad, set_current_texture, white_tex } from "./core.ts";
export function draw_rect(
x: number,
y: number,
w: number,
h: number,
color: [number, number, number, number] = [1, 1, 1, 1],
) {
if (get_current_texture() !== white_tex) {
flush_batch();
set_current_texture(white_tex!);
}
push_quad(x, y, w, h, 0, 0, 1, 1, color[0], color[1], color[2], color[3]);
}
export function draw_rect_stroke(
x: number,
y: number,
w: number,
h: number,
color: [number, number, number, number] = [1, 1, 1, 1],
thickness: number = 1,
) {
// top
draw_rect(x, y, w, thickness, color);
// bottom
draw_rect(x, y + h - thickness, w, thickness, color);
// left
draw_rect(x, y, thickness, h, color);
// right
draw_rect(x + w - thickness, y, thickness, h, color);
}