Files
bworld/client/systems/dimension_logic.ts
T
2026-03-12 22:41:27 -03:00

99 lines
3.1 KiB
TypeScript

import { System } from "$/common/ecs/mod.ts";
import { ClientWorld } from "../client_world.ts";
import { Dimension } from "../components/dimension.ts";
import { Camera, screen_to_world } from "../components/camera.ts";
import { InputManager } from "../input_manager.ts";
import { canvas } from "../renderer/mod.ts";
import { TICK_DELTA, TILE_SIZE } from "$/common/constants.ts";
import { EverythingRegistry, TileRegistry } from "$/common/everything_registry.ts";
import { Position } from "$/common/components/position.ts";
import { distance_point_rectangle } from "../../common/utils.ts";
export class DimensionLogicSystem extends System {
update(world: ClientWorld, delta: number): void {
/*const dimension_entity = world.get_entities().values().find((ent) => ent.get(Dimension));
const dimension = dimension_entity!.get(Dimension)!;
dimension.second_timer += delta;
dimension.tick_timer += delta;
if (dimension.second_timer >= 1) {
this.handle_second(world, dimension);
}
if (dimension.tick_timer >= TICK_DELTA) {
this.handle_tick(world, dimension);
}
const [player] = world.get_tag("player")!;
const player_position = player.get(Position)!;
const camera = player.get(Camera)!;
const mouse = InputManager.get_mouse_position();
const world_mouse = screen_to_world(
mouse.x,
mouse.y,
camera,
canvas.width,
canvas.height,
);
const tile_x = Math.floor(world_mouse.x / TILE_SIZE);
const tile_y = Math.floor(world_mouse.y / TILE_SIZE);
const tile = dimension.tiles.findLast((tile) => tile.x === tile_x && tile.y === tile_y);
if (tile) {
const tile_info = EverythingRegistry.get<TileRegistry>("blocks", tile.id);
if (!tile_info) {
return;
}
const distance_to_player = distance_point_rectangle(
player_position.x + (72 / 2),
player_position.y + (72 / 2),
tile.x * TILE_SIZE,
tile.y * TILE_SIZE,
TILE_SIZE,
TILE_SIZE,
);
if (distance_to_player > TILE_SIZE * 2) {
return;
}
if (tile_info.on_interact || tile_info.on_click) {
if (tile_info.on_interact && InputManager.is_mouse_pressed(2)) {
InputManager.consume_mouse(2);
tile_info.on_interact(world, tile);
}
if (tile_info.on_click && InputManager.is_mouse_pressed(0)) {
InputManager.consume_mouse(0);
tile_info.on_click(world, tile);
}
}
}*/
}
handle_second(world: ClientWorld, dimension: Dimension) {
const tickables = dimension.blocks.filter((t) => t.tickable);
for (const tickable of tickables) {
const tile_info = EverythingRegistry.get<TileRegistry>("blocks", tickable.id);
if (tile_info && tile_info.on_second) {
tile_info.on_second(world, tickable, dimension.second_timer);
}
}
dimension.second_timer = 0;
}
handle_tick(world: ClientWorld, dimension: Dimension) {
const tickables = dimension.blocks.filter((t) => t.tickable);
for (const tickable of tickables) {
const tile_info = EverythingRegistry.get<TileRegistry>("blocks", tickable.id);
if (tile_info && tile_info.on_tick) {
tile_info.on_tick(world, tickable, dimension.tick_timer);
}
}
dimension.tick_timer = 0;
}
}