192 lines
4.1 KiB
TypeScript
192 lines
4.1 KiB
TypeScript
import { BlockRegistry, EverythingRegistry } from "$/common/everything_registry.ts";
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import { Container, Inventory, ItemStack } from "../inventory.ts";
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import { PlayerComponent } from "../player.ts";
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import { GuiFurnace } from "$/client/gui/gui_furnace.ts";
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import { register_block_item } from "../../common/utils.ts";
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interface FurnaceRecipe {
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input: string;
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output: ItemStack;
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cook_time: number;
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}
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const FURNACE_RECIPES: FurnaceRecipe[] = [
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{
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input: "bworld:log",
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output: new ItemStack("bworld:coal", 1),
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cook_time: 100,
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},
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{
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input: "bworld:coal_ore",
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output: new ItemStack("bworld:coal", 1),
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cook_time: 100,
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},
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{
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input: "bworld:iron_ore",
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output: new ItemStack("bworld:iron_ingot", 1),
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cook_time: 200,
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},
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{
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input: "bworld:tin_ore",
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output: new ItemStack("bworld:tin_ingot", 1),
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cook_time: 200,
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},
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{
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input: "bworld:copper_ore",
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output: new ItemStack("bworld:copper_ingot", 1),
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cook_time: 200,
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},
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{
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input: "bworld:gold_ore",
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output: new ItemStack("bworld:gold_ingot", 1),
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cook_time: 200,
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},
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];
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function get_recipe(input?: ItemStack | undefined): FurnaceRecipe | undefined {
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if (!input) {
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return;
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}
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return FURNACE_RECIPES.find((r) => r.input === input.type_id);
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}
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function can_craft(container: Container, recipe?: FurnaceRecipe) {
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if (!recipe) {
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return false;
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}
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const output = container.get_item(2);
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if (!output) {
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return true;
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}
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if (output.type_id !== recipe.output.type_id) {
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return false;
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}
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return output.amount < output.max_amount;
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}
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const FUEL_VALUES: Record<string, number> = {
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"bworld:coal": 1000,
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"bworld:log": 100,
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};
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function get_fuel_value(item?: ItemStack | undefined): number {
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if (!item) {
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return 0;
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}
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return FUEL_VALUES[item.type_id] ?? 0;
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}
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function has_fuel(container: Container) {
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return get_fuel_value(container.get_item(1)) > 0;
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}
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function consume_fuel(container: Container): number {
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const fuel = container.get_slot(1)!;
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const value = get_fuel_value(fuel.get_item());
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if (fuel.has_item()) {
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fuel.amount! -= 1;
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}
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return value;
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}
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function craft(container: Container, recipe: FurnaceRecipe) {
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const input = container.get_item(0)!;
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const output = container.get_item(2);
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if (!output) {
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container.set_item(2, recipe.output.clone());
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} else {
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output.amount += recipe.output.amount;
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}
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input.amount -= 1;
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container.set_item(0, input.amount > 0 ? input : undefined);
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}
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interface TileChestData {
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inventory: Inventory;
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progress: number;
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fuel: number;
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}
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const block = EverythingRegistry.register<BlockRegistry>("blocks", "bworld:furnace", {
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id: "bworld:furnace",
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textures: { front: "bworld:furnace", side: "bworld:stone" },
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has_collision: true,
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drop_table: "bworld:furnace",
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on_interact(dimension, block) {
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const [player] = dimension.world.get_tag("player")!;
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const player_component = player.get(PlayerComponent)!;
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const block_data = dimension.get_block_data<TileChestData>(block.x, block.y, block.z);
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if (block_data && block_data.data.inventory) {
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const gui = new GuiFurnace(block_data.data.inventory, player_component.player_inventory, block_data.data);
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player_component.screens.push(gui);
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return true;
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}
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return false;
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},
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on_create(dimension, block) {
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dimension.add_block_data({
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id: block.id,
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x: block.x,
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y: block.y,
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z: block.z,
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data: {
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inventory: new Inventory(new Container(3)),
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progress: 0,
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fuel: 0,
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},
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});
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},
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on_break() {
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// TODO: remove block data
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},
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on_tick(dimension, block) {
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const block_data = dimension.get_block_data<TileChestData>(block.x, block.y, block.z);
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if (!block_data) {
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return;
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}
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const data = block_data.data;
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const container = data.inventory.container;
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const input = container.get_item(0);
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const recipe = get_recipe(input);
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// burn fuel
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if (data.fuel > 0) {
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data.fuel -= 1;
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}
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if (!can_craft(container, recipe)) {
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data.progress = 0;
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return;
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}
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// refuel
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if (data.fuel === 0 && has_fuel(container)) {
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data.fuel = consume_fuel(container);
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}
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// cook
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if (data.fuel > 0 && recipe) {
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data.progress += 1;
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if (data.progress >= recipe.cook_time) {
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data.progress = 0;
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craft(container, recipe);
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}
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}
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},
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});
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register_block_item(block);
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