Files
bworld/common/mod_data.ts
T
2026-09-25 15:40:09 -03:00

378 lines
14 KiB
TypeScript

// the json formats from MODS.md, and converting them to and from the engine's registry entries.
// the mod loader uses the from_json direction, tests use both to check nothing is lost
import {
type BlockRegistry,
type BlockStateDefinition,
type ItemRegistry,
RENDER_LAYERS,
type RenderLayer,
} from "./everything_registry.ts";
export const FORMAT_VERSION = 1;
export const ID_PATTERN = /^[a-z0-9_]+:[a-z0-9_]+$/;
export const NAMESPACE_PATTERN = /^[a-z0-9_]{1,32}$/;
export const RESERVED_NAMESPACES = ["bworld", "engine"];
type BlockTextures = BlockRegistry["textures"];
export interface ManifestJson {
format_version: number;
id: string;
name: string;
description?: string;
version: string;
authors?: string[];
game_version?: string;
dependencies?: { id: string; version: string }[];
scripts?: { server?: string; client?: string; worldgen?: string };
credits?: string;
}
export interface BlockJson {
id: string;
textures: BlockTextures;
render_layer?: RenderLayer;
cull_same?: boolean;
light_emission?: number;
light_opacity?: number;
// replaced by render_layer, true means translucent
transparent?: boolean;
alpha?: number;
collision?: boolean;
mining?: { toughness: number; tool?: string; requires_tool?: boolean };
drops?: string;
item?: boolean;
interactive?: boolean;
replaceable?: boolean;
states?: BlockStateDefinition[];
components?: Record<string, unknown>;
}
export interface OreJson {
id: string;
replaces: string;
min_y: number;
max_y: number;
scale: number;
threshold: number;
}
export interface ItemJson {
id: string;
texture: string;
tool?: string;
places?: string;
max_stack?: number;
lore?: string;
components?: Record<string, unknown>;
}
export type RecipeJson =
| {
type: "shaped";
pattern: string[];
key: Record<string, string>;
result: { id: string; count: number };
}
| { type: "furnace"; input: string; output: { id: string; count: number }; cook_time: number }
| { type: "fuel"; item: string; burn_time: number };
// the crafting grid's format, see server/game/crafting.ts
export interface GridRecipe {
width: number;
height: number;
pattern: (string | undefined)[];
result: { id: string; count: number };
}
// blocks
export function block_to_json(block: BlockRegistry, has_item: boolean): BlockJson {
const json: BlockJson = { id: block.id, textures: block.textures };
if (block.render_layer && block.render_layer !== "solid") json.render_layer = block.render_layer;
if (block.cull_same !== undefined) json.cull_same = block.cull_same;
if (block.light_emission !== undefined) json.light_emission = block.light_emission;
if (block.light_opacity !== undefined) json.light_opacity = block.light_opacity;
if (block.alpha !== undefined) json.alpha = block.alpha;
if (!block.has_collision) json.collision = false;
if (block.toughness !== undefined) {
json.mining = { toughness: block.toughness };
if (block.tool_to_break !== undefined) json.mining.tool = block.tool_to_break;
if (block.requires_tool) json.mining.requires_tool = true;
}
if (block.drop_table !== undefined) json.drops = block.drop_table;
if (!has_item) json.item = false;
if (block.interactive) json.interactive = true;
if (block.replaceable) json.replaceable = true;
if (block.states) json.states = block.states;
if (block.components) json.components = block.components;
return json;
}
export function block_from_json(json: BlockJson): { block: BlockRegistry; has_item: boolean } {
const block: BlockRegistry = {
id: json.id,
textures: json.textures,
has_collision: json.collision ?? true,
};
const render_layer = json.render_layer ?? (json.transparent ? "translucent" : undefined);
if (render_layer && render_layer !== "solid") block.render_layer = render_layer;
if (json.cull_same !== undefined) block.cull_same = json.cull_same;
if (json.light_emission !== undefined) block.light_emission = json.light_emission;
if (json.light_opacity !== undefined) block.light_opacity = json.light_opacity;
if (json.alpha !== undefined) block.alpha = json.alpha;
if (json.mining) {
block.toughness = json.mining.toughness;
block.requires_tool = json.mining.requires_tool ?? false;
if (json.mining.tool !== undefined) block.tool_to_break = json.mining.tool;
}
if (json.drops !== undefined) block.drop_table = json.drops;
if (json.interactive) block.interactive = true;
if (json.replaceable) block.replaceable = true;
if (json.states) block.states = json.states;
if (json.components) block.components = json.components;
return { block, has_item: json.item ?? true };
}
// items that aren't the item form of a block
export function item_to_json(id: string, item: ItemRegistry): ItemJson {
if (typeof item.texture_id !== "string") {
throw new Error(`${id} picks its texture with a function, which json can't hold`);
}
const json: ItemJson = { id, texture: item.texture_id };
if (item.tool_type !== undefined) json.tool = item.tool_type;
if (item.block_id !== undefined) json.places = item.block_id;
if (item.max_stack !== undefined) json.max_stack = item.max_stack;
if (item.lore !== undefined) json.lore = item.lore;
if (item.components) json.components = item.components;
return json;
}
export function item_from_json(json: ItemJson): ItemRegistry {
const item: ItemRegistry = { texture_id: json.texture };
if (json.tool !== undefined) item.tool_type = json.tool;
if (json.places !== undefined) item.block_id = json.places;
if (json.max_stack !== undefined) item.max_stack = json.max_stack;
if (json.lore !== undefined) item.lore = json.lore;
if (json.components) item.components = json.components;
return item;
}
// shaped recipes <-> the grid format
export function grid_recipe_to_json(recipe: GridRecipe): RecipeJson {
const key: Record<string, string> = {};
const letters = new Map<string, string>();
for (const id of recipe.pattern) {
if (id === undefined || letters.has(id)) continue;
const letter = pick_letter(id, new Set(letters.values()));
letters.set(id, letter);
key[letter] = id;
}
const pattern: string[] = [];
for (let y = 0; y < recipe.height; y++) {
let row = "";
for (let x = 0; x < recipe.width; x++) {
const id = recipe.pattern[y * recipe.width + x];
row += id === undefined ? " " : letters.get(id);
}
pattern.push(row);
}
return { type: "shaped", pattern, key, result: recipe.result };
}
export function grid_recipe_from_json(json: Extract<RecipeJson, { type: "shaped" }>): GridRecipe {
const height = json.pattern.length;
const width = Math.max(...json.pattern.map((row) => row.length));
const pattern: (string | undefined)[] = [];
for (const row of json.pattern) {
for (let x = 0; x < width; x++) {
const letter = row[x] ?? " ";
pattern.push(letter === " " ? undefined : json.key[letter]);
}
}
return { width, height, pattern, result: json.result };
}
// a readable letter for an item in a pattern: its first letter if free, like P for planks
function pick_letter(id: string, taken: Set<string>) {
const name = id.split(":")[1].toUpperCase();
for (const letter of [...name, ..."ABCDEFGHIJKLMNOPQRSTUVWXYZ"]) {
if (/[A-Z]/.test(letter) && !taken.has(letter)) {
return letter;
}
}
throw new Error(`Ran out of letters for ${id}`);
}
// validation. every function returns a list of problems, empty when it's fine
type Problems = string[];
export function validate_manifest(json: unknown, folder_name: string): Problems {
const problems: Problems = [];
if (!is_object(json)) return ["manifest.json must be an object"];
if (json.format_version !== FORMAT_VERSION) {
problems.push(`format_version must be ${FORMAT_VERSION}`);
}
if (typeof json.id !== "string" || !NAMESPACE_PATTERN.test(json.id)) {
problems.push("id must be 1-32 characters of a-z, 0-9 and _");
} else if (json.id !== folder_name) {
problems.push(`id "${json.id}" must match the folder name "${folder_name}"`);
}
if (typeof json.name !== "string" || json.name.length === 0) problems.push("name is required");
if (typeof json.version !== "string" || !/^\d+\.\d+\.\d+/.test(json.version)) {
problems.push("version must be semver, like 1.0.0");
}
if (json.dependencies !== undefined) {
if (!Array.isArray(json.dependencies)) {
problems.push("dependencies must be a list");
} else {
for (const dep of json.dependencies) {
if (!is_object(dep) || typeof dep.id !== "string" || typeof dep.version !== "string") {
problems.push("each dependency needs an id and a version range");
}
}
}
}
if (json.scripts !== undefined) {
if (!is_object(json.scripts)) {
problems.push("scripts must be an object");
} else {
for (const [side, path] of Object.entries(json.scripts)) {
if (!["server", "client", "worldgen"].includes(side)) problems.push(`unknown script "${side}"`);
if (typeof path !== "string") problems.push(`scripts.${side} must be a path`);
}
}
}
return problems;
}
export function validate_block(json: unknown): Problems {
if (!is_object(json)) return ["block must be an object"];
const problems = validate_id(json.id, "id");
const textures = json.textures;
const texture_ok = typeof textures === "string" ||
(is_object(textures) &&
(["top", "bottom", "side"].every((k) => typeof textures[k] === "string") ||
["front", "side"].every((k) => typeof textures[k] === "string")));
if (!texture_ok) problems.push("textures must be a texture id, { top, bottom, side } or { front, side }");
if (json.render_layer !== undefined && !RENDER_LAYERS.includes(json.render_layer as RenderLayer)) {
problems.push(`render_layer must be one of ${RENDER_LAYERS.join(", ")}`);
}
for (const key of ["light_emission", "light_opacity"]) {
const value = json[key];
if (value !== undefined && (!Number.isInteger(value) || (value as number) < 0 || (value as number) > 15)) {
problems.push(`${key} must be a whole number from 0 to 15`);
}
}
for (const key of ["cull_same", "transparent", "collision", "item", "interactive", "replaceable"]) {
if (json[key] !== undefined && typeof json[key] !== "boolean") problems.push(`${key} must be true or false`);
}
if (json.alpha !== undefined && (typeof json.alpha !== "number" || json.alpha < 0 || json.alpha > 1)) {
problems.push("alpha must be between 0 and 1");
}
if (json.mining !== undefined) {
if (!is_object(json.mining) || typeof json.mining.toughness !== "number" || json.mining.toughness < 0) {
problems.push("mining.toughness must be a number of seconds");
}
}
if (json.drops !== undefined) problems.push(...validate_id(json.drops, "drops"));
if (json.states !== undefined) {
const states = json.states;
if (!Array.isArray(states)) {
problems.push("states must be a list");
} else {
const bits = states.reduce((sum, s) => sum + (is_object(s) && typeof s.bits === "number" ? s.bits : 0), 0);
if (bits > 16) problems.push(`states use ${bits} bits, the most is 16`);
}
}
return problems;
}
export function validate_item(json: unknown): Problems {
if (!is_object(json)) return ["item must be an object"];
const problems = validate_id(json.id, "id");
problems.push(...validate_id(json.texture, "texture"));
if (json.places !== undefined) problems.push(...validate_id(json.places, "places"));
if (json.max_stack !== undefined && (!Number.isInteger(json.max_stack) || (json.max_stack as number) < 1)) {
problems.push("max_stack must be a positive whole number");
}
return problems;
}
export function validate_recipe(json: unknown): Problems {
if (!is_object(json)) return ["recipe must be an object"];
const problems: Problems = [];
switch (json.type) {
case "shaped": {
const pattern = json.pattern;
if (
!Array.isArray(pattern) || pattern.length < 1 || pattern.length > 3 ||
!pattern.every((row) => typeof row === "string" && row.length >= 1 && row.length <= 3)
) {
problems.push("pattern must be 1-3 rows of 1-3 characters");
} else if (is_object(json.key)) {
for (const letter of pattern.join("").replaceAll(" ", "")) {
if (!(letter in json.key)) problems.push(`pattern uses "${letter}" but key doesn't define it`);
}
}
if (!is_object(json.key)) {
problems.push("key must map letters to item ids");
} else {
for (const id of Object.values(json.key)) problems.push(...validate_id(id, "key"));
}
problems.push(...validate_stack(json.result, "result"));
break;
}
case "furnace":
problems.push(...validate_id(json.input, "input"), ...validate_stack(json.output, "output"));
if (!Number.isInteger(json.cook_time) || (json.cook_time as number) < 1) {
problems.push("cook_time must be a positive number of ticks");
}
break;
case "fuel":
problems.push(...validate_id(json.item, "item"));
if (!Number.isInteger(json.burn_time) || (json.burn_time as number) < 1) {
problems.push("burn_time must be a positive number of ticks");
}
break;
default:
problems.push('type must be "shaped", "furnace" or "fuel"');
}
return problems;
}
export function validate_ore(json: unknown): Problems {
if (!is_object(json)) return ["ore must be an object"];
const problems = [...validate_id(json.id, "id"), ...validate_id(json.replaces, "replaces")];
for (const key of ["min_y", "max_y", "scale", "threshold"]) {
if (typeof json[key] !== "number") problems.push(`${key} must be a number`);
}
if (typeof json.min_y === "number" && typeof json.max_y === "number" && json.min_y > json.max_y) {
problems.push("min_y must not be above max_y");
}
return problems;
}
function validate_id(value: unknown, field: string): Problems {
return typeof value === "string" && ID_PATTERN.test(value) ? [] : [`${field} must be an id like "my_mod:thing"`];
}
function validate_stack(value: unknown, field: string): Problems {
if (!is_object(value)) return [`${field} must be { id, count }`];
const problems = validate_id(value.id, `${field}.id`);
if (!Number.isInteger(value.count) || (value.count as number) < 1) {
problems.push(`${field}.count must be a positive whole number`);
}
return problems;
}
function is_object(value: unknown): value is Record<string, unknown> {
return typeof value === "object" && value !== null && !Array.isArray(value);
}