Files
bworld/common/utils.ts
T
2026-03-13 13:16:35 -03:00

46 lines
1.2 KiB
TypeScript

import { AssetManager } from "../client/assets.ts";
import { SpriteRegion } from "./constants.ts";
export function point_inside_rec(
point_x: number,
point_y: number,
rec_x: number,
rec_y: number,
rec_w: number,
rec_h: number,
) {
return point_x > rec_x &&
point_x < rec_x + rec_w &&
point_y > rec_y &&
point_y < rec_y + rec_h;
}
type TexturesInfo = Record<string, SpriteRegion>;
export function get_sprite_region(id: string): SpriteRegion {
const textures_info = AssetManager.instance.get<TexturesInfo>("bworld:textures_info");
return textures_info?.[id] ?? { x: 0, y: 0 };
}
export function distance_point_rectangle(px: number, py: number, sqx: number, sqy: number, sqw: number, sqh: number) {
const x0 = sqx;
const y0 = sqy;
const x1 = sqx + sqw;
const y1 = sqy + sqh;
const cx = Math.max(x0, Math.min(px, x1));
const cy = Math.max(y0, Math.min(py, y1));
const dx = px - cx;
const dy = py - cy;
return Math.sqrt(dx * dx + dy * dy);
}
export function distance_point_point(ax: number, ay: number, az: number, bx: number, by: number, bz: number) {
const dx = ax - bx;
const dy = ay - by;
const dz = az - bz;
return dx * dx + dy * dy + dz * dz;
}