202 lines
7.4 KiB
TypeScript
202 lines
7.4 KiB
TypeScript
// .bmod files: a built mod in one zip, what servers load from server_mods/ and send to players. see "Mod files" in
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// MODS.md. the same code reads them on the server and in the browser, so it only works on bytes
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import { unzipSync, zipSync } from "fflate";
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import type { ModelJson } from "./block_models.ts";
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import {
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type BlockJson,
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ID_PATTERN,
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type ItemJson,
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type ManifestJson,
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type OreJson,
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type RecipeJson,
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validate_block,
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validate_item,
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validate_manifest,
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validate_model,
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validate_ore,
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validate_recipe,
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} from "./mod_data.ts";
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import type { ModData } from "./mod_loader.ts";
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export const BMOD_EXTENSION = ".bmod";
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// what a .bmod can hold at most unzipped, so a small file can't unzip into gigabytes
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const MAX_FILES = 4096;
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const MAX_UNZIPPED_BYTES = 64 * 1024 * 1024;
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// written into every entry, so packing the same mod twice gives the same bytes and the same hash
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const FIXED_TIME = new Date(Date.UTC(2020, 0, 1));
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export type ScriptSide = "server" | "client" | "worldgen";
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export const SCRIPT_SIDES: ScriptSide[] = ["server", "client", "worldgen"];
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export interface Bmod {
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manifest: ManifestJson;
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data: ModData;
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// bundled javascript, one module per side
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scripts: Partial<Record<ScriptSide, string>>;
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// png bytes by texture id, like copper_tools:copper_block
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textures: Map<string, Uint8Array>;
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credits?: string;
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}
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export class BmodError extends Error {
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constructor(file: string, problems: string[]) {
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super(`${file}: ${problems.join("; ")}`);
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this.name = "BmodError";
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}
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}
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// the zip's layout:
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// manifest.json the mod's manifest, with "scripts" and "credits" pointing into the zip
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// data.json every block, model, item, recipe and ore
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// scripts/<side>.js
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// textures/<name>.png the texture <mod id>:<name>
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// credits.md
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export function write_bmod(bmod: Bmod): Uint8Array<ArrayBuffer> {
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const text = (value: string) => new TextEncoder().encode(value);
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const manifest: ManifestJson = { ...bmod.manifest, scripts: {} };
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delete manifest.credits;
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const files: Record<string, Uint8Array> = {};
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for (const side of SCRIPT_SIDES) {
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const code = bmod.scripts[side];
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if (code !== undefined) {
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files[`scripts/${side}.js`] = text(code);
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manifest.scripts![side] = `scripts/${side}.js`;
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}
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}
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if (Object.keys(manifest.scripts!).length === 0) delete manifest.scripts;
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if (bmod.credits !== undefined) {
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files["credits.md"] = text(bmod.credits);
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manifest.credits = "credits.md";
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}
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for (const [id, png] of bmod.textures) {
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files[`textures/${id.split(":")[1]}.png`] = png;
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}
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files["manifest.json"] = text(JSON.stringify(manifest, null, "\t"));
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files["data.json"] = text(JSON.stringify(bmod.data));
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// sorted, so the order doesn't depend on how the files were collected
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const sorted: Record<string, Uint8Array> = {};
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for (const name of Object.keys(files).sort()) sorted[name] = files[name];
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return zipSync(sorted, { mtime: FIXED_TIME, level: 9 }) as Uint8Array<ArrayBuffer>;
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}
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// opens and checks a .bmod. file is only for error messages. throws BmodError listing what's wrong
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export function read_bmod(bytes: Uint8Array, file: string): Bmod {
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let files: Record<string, Uint8Array>;
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let count = 0;
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let total = 0;
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try {
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files = unzipSync(bytes, {
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filter(entry) {
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count += 1;
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total += entry.originalSize;
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if (count > MAX_FILES || total > MAX_UNZIPPED_BYTES) {
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throw new Error(`unzips to more than ${MAX_FILES} files or ${MAX_UNZIPPED_BYTES >> 20} MB`);
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}
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return !entry.name.endsWith("/");
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},
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});
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} catch (e) {
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throw new BmodError(file, [`isn't a readable .bmod: ${(e as Error).message}`]);
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}
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const problems: string[] = [];
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const json = (name: string): unknown => {
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const content = files[name];
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if (!content) {
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problems.push(`${name} is missing`);
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return undefined;
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}
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try {
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return JSON.parse(new TextDecoder().decode(content));
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} catch (e) {
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problems.push(`${name} isn't valid json: ${(e as Error).message}`);
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return undefined;
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}
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};
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const text = (name: string) => files[name] && new TextDecoder().decode(files[name]);
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const manifest = json("manifest.json") as ManifestJson | undefined;
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const raw_data = json("data.json") as Partial<ModData> | undefined;
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if (!manifest || !raw_data) throw new BmodError(file, problems);
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for (const problem of validate_manifest(manifest, manifest.id)) problems.push(`manifest.json: ${problem}`);
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if (problems.length > 0) throw new BmodError(file, problems);
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const mod = manifest.id;
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const data: ModData = {
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blocks: checked(raw_data.blocks, "blocks", validate_block, problems) as BlockJson[],
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models: checked(raw_data.models, "models", validate_model, problems) as ModelJson[],
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items: checked(raw_data.items, "items", validate_item, problems) as ItemJson[],
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recipes: checked(raw_data.recipes, "recipes", validate_recipe, problems) as RecipeJson[],
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ores: checked(raw_data.ores, "ores", validate_ore, problems) as OreJson[],
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};
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// a mod only registers ids in its own namespace
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for (const { id } of [...data.blocks, ...data.models, ...data.items]) {
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if (typeof id === "string" && id.split(":")[0] !== mod) problems.push(`${id} isn't in this mod's namespace`);
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}
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const scripts: Bmod["scripts"] = {};
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for (const [side, path] of Object.entries(manifest.scripts ?? {})) {
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const code = text(path);
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if (!SCRIPT_SIDES.includes(side as ScriptSide) || code === undefined) {
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problems.push(`manifest.json: scripts.${side} ${path} isn't in the file`);
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} else {
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scripts[side as ScriptSide] = code;
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}
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}
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const credits = manifest.credits === undefined ? undefined : text(manifest.credits);
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if (manifest.credits !== undefined && credits === undefined) {
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problems.push(`manifest.json: credits ${manifest.credits} isn't in the file`);
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}
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const textures = new Map<string, Uint8Array>();
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for (const [name, content] of Object.entries(files)) {
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const match = name.match(/^textures\/(.+)\.png$/);
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if (!match) continue;
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const id = `${mod}:${match[1]}`;
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const size = png_size(content);
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if (!ID_PATTERN.test(id)) {
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problems.push(`${name}: texture names must be a-z, 0-9 and _`);
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} else if (!size) {
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problems.push(`${name}: isn't a png`);
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} else if (size.width !== 16 || size.height !== 16) {
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problems.push(`${name}: is ${size.width}×${size.height}, textures must be 16×16`);
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} else {
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textures.set(id, content);
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}
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}
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if (problems.length > 0) throw new BmodError(file, problems);
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return { manifest, data, scripts, textures, credits };
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}
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// the same mod with its server script taken out, what players get
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export function client_copy(bmod: Bmod): Bmod {
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const scripts = { ...bmod.scripts };
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delete scripts.server;
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return { ...bmod, scripts };
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}
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function checked(list: unknown, name: string, validate: (json: unknown) => string[], problems: string[]): unknown[] {
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if (list === undefined) return [];
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if (!Array.isArray(list)) {
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problems.push(`data.json: ${name} must be a list`);
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return [];
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}
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list.forEach((entry, i) => {
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for (const problem of validate(entry)) problems.push(`data.json: ${name}[${i}]: ${problem}`);
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});
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return list;
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}
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// reads the size out of the png header instead of decoding the image
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export function png_size(bytes: Uint8Array): { width: number; height: number } | undefined {
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const signature = [0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a];
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if (bytes.length < 24 || !signature.every((b, i) => bytes[i] === b)) return undefined;
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const view = new DataView(bytes.buffer, bytes.byteOffset);
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return { width: view.getUint32(16), height: view.getUint32(20) };
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}
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