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bworld/mods/bworld/README.md
T
2026-09-24 23:28:01 -03:00

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bworld

The base game as a mod, following "The base game as a mod" in MODS.md.

The game doesn't load this yet. Until the mod loader exists, the game still registers everything from common/blocks/, common/items/, server/game/crafting.ts and server/game/blocks.ts. The blocks/, items/ and recipes/ folders here are generated from those by:

deno task export-bworld

Run it after changing any of them. tests/bworld_mod_test.ts fails when this folder and the game disagree.

Still to move here, by phase:

Phase What
1 Textures from assets/sprites/textures/ (the build still reads them from there).
2 Block behavior from server/game/blocks.ts: bworld:hoeable, bworld:storage, bworld:furnace, and the watering can's bworld:watering_can item component.
3 Terrain, biomes, trees and ores from common/generation.ts.