Files
bworld/templates/mod/scripts/client.ts
T
2026-09-24 23:28:01 -03:00

15 lines
456 B
TypeScript

import type { ClientContext } from "bworld/client";
// called on every player's client after the mod is downloaded, before the world shows up.
// everything here is visible to players, so keep secrets and game rules in server.ts
export function setup(ctx: ClientContext) {
ctx.log("loaded");
// a HUD element, drawn every frame
// ctx.hud.register("example_mod:hint", {
// on_render(g) {
// g.text("example mod is here", 8, 8);
// },
// });
}